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If you are not in Defensive Stance it will switch you to Defensive and equip a one hander and shield of your choosing (Fill in the brackets with the name of your equipment.– If you are in combat this will ensure you are in Berseker stance and intercept.I used to have a warrior at 60 which I leveled as fury although I had the chance to tank just a bit, so given the many changes this class had been through (shield block one of the most important), protection seemed like the fun choice. At least pre-3.1 fury was considerably faster until relatively high levels; for this reason I went fury around level 20 ("dude, where's my rage?" *respec* "oh here it is") to find out it indeed was.My strategy against the lack of rage: shield block whenever up (Shield Mastery!), pulling several mobs if possible to fill the rage bar really fast. Use it with intelligence to bring two caster mobs together (bash one, move to another while the interrupt lasts), or as a poor man's hamstring when you can't afford switching stances and the mob is just about to run away. I think everybody gets it, because too many times you run from the graveyard when you could've made it with just a bit of help, and this is it.#show [combat] Intercept; Charge /cast [nocombat,stance:1] Charge; [combat,stance:3] Intercept; [nocombat,nostance:1] Battle Stance; [combat,nostance:3] Berserker Stance /stopcasting /cast [stance:1/3] Hamstring – Switches to Shield 1h, shifts you to correct stance and casts Spell Reflection. Note: Will not switch you to Defensive Stance if you are in Battle, since Spell Reflection is usable in Battle.Need to switch to Defensive manually if your getting Focus Fired.

Rend is useful to kill runners without leaving a pack you just pulled, and does decent damage too; just don't use it if you see the mob's gonna die fast or the Do T goes wasted.

Also acts as regular Battle Stance key with 1 push.

– Uses Shield Wall if you are in Defensive Stance and have a shield equiped.

Please add any comments about how you did it or you would do it because I'm sure some things can be improved, or there are other valid options at least. Charge, rend (sometimes not even that), heroic strike when enough rage, watch your autoattack going.

It would've been boring if it hadn't been for the funny noises gnomes make when they fight (they're oh so cute).

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I found a couple guides for protection, one from someone who never actually tried it, and another one I eventually disagreed with, so here's what I did.

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