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From the end of the 20th century, communities of generative artists, designers, musicians and theoreticians began to meet, forming cross-disciplinary perspectives.
Thus defined, generative art was practised by the Argentinian artists Eduardo Mc Entyre and Miguel Ángel Vidal in the late 1960s.Generative art is a term given to work which stems from concentrating on the processes involved in producing an artwork, usually (although not strictly) automated by the use of a machine or computer, or by using mathematic or pragmatic instructions to define the rules by which such artworks are executed.Generative art refers to any art practice where the artist creates a process, such as a set of natural language rules, a computer program, a machine, or other procedural invention, which is then set into motion with some degree of autonomy contributing to or resulting in a completed work of art.Generative Art is the idea realized as genetic code of artificial events, as construction of dynamic complex systems able to generate endless variations.Each Generative Project is a concept-software that works producing unique and non-repeatable events, like music or 3D Objects, as possible and manifold expressions of the generating idea strongly recognizable as a vision belonging to an artist / designer / musician / architect /mathematician.
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Some have argued that as a result of this engagement across disciplinary boundaries, the community has converged on a shared meaning of the term.